Torque Game Builder v1.7.3 s2003r / RL-Team.Net Release
Torque Game Builder - Движок включает в себя все необходимые подсистемы для разработки 2D игры - работу со спрайтами, скроллинг бэков, 3D объекты, сеть TorqueNET Lite, физику, скрипты, звук и коллизии.
Engine & Tool - File IO issues have been fixed, a doc explaining some of the changes and principles of it can be found here - Camera mounting jitter is fixed - An issue in which a cloned object that had behaviors would not trigger its behaviors "onAdd" and "onAddToScene" callbacks has been fixed - Fixed a collision issue causing "walking through objects" - Fixed various issues with the 'Tree View' based GUIs - Project Templates can now specify resource includes - Scene Editor will now properly dismount objects, paths, etc when deleting children and / or parent objects - Jumping mouse in Tiger fixed (Mac Specific)
Animation Builder - The image browser will now display 'LINK' image maps - The trash icon will now properly trash all animation frames
GUI Editor - When saving a new GUI, the editor will now properly add the .gui extension - When saving a new GUI, the editor will now remember the file name when re-saving - It is now possible to select locked gui items, but still impossible to move or resize them - Resolved some GUI object selection issues
Project Builder - Company and product name entries - Updates the game project's commonConfig.xml file with proper information - Renames executable with the product name - Updates game's window title with product name
Documentation - Some "TGB Reference" description updates - Syntax examples have been added to methods for t2dSceneobject in the "TGB Reference" - Tutorials have had a compatibility pass
The 1.7.3 release is a combination of three major areas:
Physics enhancements, optimizations, and fixes
TGB's built in physics system has received a lot of love over the last couple of months, with super star Melv May leading the way to the most powerful TGB physics available. Here's just a quick list of the enhancements and updates:
Updates: 1.Integrated aStar Pathfinding - C++ aStar Pathfinding at your fingertips, with a full TorqueScript API for binary owners. 2. Physics Updates and Optimizations - TGB's physics have leveled up--performance, power, and flexibility at your fingertips. 3.Enhanced Documentation - Reference level documentation has been increased substantially to provide all the information you need to rapidly develop your vision. 4.Four new Game Demos - Solitaire, Blackjack, Behavior based Shooter, and Reactor game demos with full TorqueScript and assets for learning and development use. 5.New aStar Tutorial - A full tutorial to introduce the power of aStar to both Binary and Pro developers.
Уважаемый посетитель, Вы незарегистрированный пользователь. Мы рекомендуем Вам все-таки совершить этот обряд.
Важно!!! Мы настоятельно рекомендуем проверять все скачанное антивирусами перед тем, как запускать у себя на компьютере (у соседей можете запускать без проверки :)
Anubis (онлайновый поведенческий анализатор) anubis.iseclab.orgЕсли Вы нашли вирус - не надо писать в коментах "Атас, вирус" и т.п. Прочтите п.12 Правил сайта и напишите в каком файле найден вирус, его название (хотя бы примерно) и каким антивирусом проверяли. И все запостите в коментариях. Непредоставление этой информации будет расцениваться как флуд с попаданием в группу флудерастов.
Executable packed with UPX fast compression - if your anti virus detects a virus in it then it's time to change it. Nfo reader packed with "kruncher" packer - Not needed to run the file successfully it's only used as .nfo file reader.... so if it's detected as a virus then developers of your antivirus program are really lazy B*stards ( time to dump them and change av).
And the last bit... There is tons of on line av testers , why not using at least one before post ?
s2003r, Вот блин, я подумал что новости от тебя не будет и сам начал делать.. :) пришлось своё оформление к тебе засунуть, чтоб не считать что зря время потратил..