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RL-TeaM » Тег » Game Engine SDK
Game Development

Leadwerks Engine SDK 1.0

  
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Leadwerks Engine SDK 1.0


Leadwerks Engine is a high-performance 3D engine for rendering, sound, and physics in real-time games and simulations.

Built to Perform
We've designed our engine from the very beginning to deliver AAA performance under real game conditions. By using hierachical processing on every aspect of the engine from lights to physics, our engine performs an order of magnitude faster than similar products. Intelligent update management means that potential bottlenecks like raycasting and shadow rendering are regulated and updated cyclically, so that only one or two expensive updates are performed each frame.

Integration with 3D World Studio
Leadwerks Engine supports all the features of our award-winning editor 3D World Studio. There's no intermediary file formats or map compilers. Leadwerks Engine loads 3D World Studio files directly. Level designers can even set up an interactive scene in 3D World Studio and run it in the engine, with no source code changes

Code the Way You Want
Experienced programmers can use Leadwerks Engine with C/C++, C#, VB, BlitzMax, or virtually any programming language. Or use Leadwerks script, which requires no external language, and is easy enough for beginners to use.
  19 августа 2007  Автор: nabarunr.1
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