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<title>Все публикации пользователя yakdag - RL-TeaM.NeT</title>
<link>http://rl-team.net/</link>
<language>ru</language>
<description>Все публикации пользователя yakdag - RL-TeaM.NeT</description>
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<title>Polygon Cruncher 7.8</title>
<guid isPermaLink="true">http://rl-team.net/gd/1146230603-polygon-cruncher-7.8.html</guid>
<link>http://rl-team.net/gd/1146230603-polygon-cruncher-7.8.html</link>
<description><![CDATA[<div align="center"><!--TBegin--><a href="http://rl-team.net/uploads/posts/2008-12/1228148795_post-438226-1176343327.jpg" onclick="return hs.expand(this)" ><img src="http://rl-team.net/uploads/posts/2008-12/thumbs/1228148795_post-438226-1176343327.jpg" alt='Polygon Cruncher 7.8' title='Polygon Cruncher 7.8' style="border:none" /></a><!--TEnd--></div><br /><br />Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all details even at high optimization ratio. You also keep texture information, vertex colors. You can also optimized taking care of the symmetry of your objects. <br /><br />Polygon Cruncher has an OpenGL view which allows controlling optimization results whenever you want.<br />]]></description>
<category><![CDATA[Game Development]]></category>
<dc:creator>yakdag</dc:creator>
<pubDate>Mon, 01 Dec 2008 19:22:19 +0300</pubDate>
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<title>Rad Game Tools 1.6 SDK for Windows and Linux</title>
<guid isPermaLink="true">http://rl-team.net/gd/1146216610-rad-game-tools-1.6-sdk-for-windows-and-linux.html</guid>
<link>http://rl-team.net/gd/1146216610-rad-game-tools-1.6-sdk-for-windows-and-linux.html</link>
<description><![CDATA[<div align="center"><img src="http://rl-team.net/uploads/posts/2008-08/1218060510_rad.jpg" style="border: none;" width='350' height='256' onmouseover="this.style.cursor='pointer';" onclick="return hs.expand(this, { src: 'http://rl-team.net/uploads/posts/2008-08/1218060510_rad.jpg' });" alt='Rad Game Tools 1.6 SDK for Windows and Linux' title='Rad Game Tools 1.6 SDK for Windows and Linux' /></div><br />"Here at RAD, we make video game development tools. In fact, at least one of our products is built into almost every video game made today. To date, we've appeared in more than 12,100 games!<br /><br />Game developers like our products for a couple reasons. First off, they are designed specifically for them - we aren't just repurposing technology designed for some other market. Secondly, our developers are the ones doing the actual technical support and documentation. When you need help, you talk to the right people. Finally, our licensing is the easiest in the industry - simple agreements and flat fees..."]]></description>
<category><![CDATA[Game Development]]></category>
<dc:creator>yakdag</dc:creator>
<pubDate>Wed, 06 Aug 2008 22:58:47 +0400</pubDate>
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